News Reporting

Bandai Namco Holdings Merges Bandai Visual & Lantis, Reassigns Sunrise


Well, I can’t say I saw this one coming!

Earlier today, Bandai Namco Holdings announced that they’re restructuring their subsidiary organizations.

Through the restructuring, Bandai Namco will create two new fully-owned divisions, which will absorb the operations of other, smaller subsidiaries. We break the details down below:

Bandai Namco Arts

Bandai Namco Arts will be formed from a merger between music label Lantis and Bandai Visual. The organization, which will employ 240 people, with a capital stock of 2.1825 billion yen ($20,060,295.78 USD).

Bandai Namco Arts will be tasked with expanding its music and video-related live shows throughout Japan and abroad.

Sunrise

Anime studio Sunrise will be labeled as an “IP Creation Unit.” In plain English, this means that the company will expand its focus beyond anime. Rather, they will also coordinate with other Bandai Namco branches to create properties that can mesh with the organization’s specialties.

Bandai Spirits

Bandai Spirits will be a fully owned susidiary, which has a capital stock of 100 million yen ($919,142.99 USD), as well as 450 active employees. The organization will absorb Bandai’s plastic model and figure businesses, as well as Banpresto’s convenience store goods lines.

Bandai Namco Entertainment

Bandai Namco Entertainment will shift their include e-Sports. Moreover, their arcade games division will be shifted over to Namco’s mothership division. The modified subsidiary is slated to launch on April 1 as Bandai Namco Amusement, with 750 employees and 10 billion yen ($91,914,299.11 USD) in capital stock.

In addition, Bandai Namco Entertainment acquired an event space in Shibuya, which will be used to host live shows from Bandai Namco Arts and e-Sports events from Bandai Namco Amusement.

Source: IT Media, Bandai Namco [1] [2]

About the author

Samantha Ferreira

Samantha Ferreira is Anime Herald’s founder and editor-in-chief. A Rhode Island native, Samantha has been an anime fan since 1992, and an active member of the anime press since 2002, when she began working as a reviewer for Anime Dream. She launched Anime Herald in 2010, and continues to oversee its operations to this day. Outside of journalism, Samantha actively studies the history of the North American anime fandom and industry, with a particular focus on the 2000s anime boom and bust. She’s a huge fan of all things Sakura Wars, and maintains series fansite Combat Revue Review when she has free time available. When not in the Anime Herald Discord, Samantha can typically be found on Bluesky.

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