Earlier today, Sega announced that they will host a live streaming event for Project Sakura Wars (Shin Sakura Taisen). The event, which will kick off on June 26 at 20:00 JST (6/26/2019 at 7:00AM EDT, 4:00AM PDT), is slated to run for ninety minutes.
The show will be the first in a series of planned official broadcasts, which will be dubbed “Sakura Wars: Imperial Theater Ministry of Propaganda Reports” (literally “Sakura Wars: Imperial Theater Propaganda Department Reports”). The stream, which will focus on the Sakura Wars franchise, promises the first live gameplay from upcoming game Project Sakura Wars, as well as new details on the project as a whole.
Yohei Azakami, who plays lead character Seijuro Kamiyama in the game, will host as the “Mission Propaganda Minister” during the stream. He will be joined by Project Sakura Wars producer Tetsu Katano, and assistant MC Misuzu Araki.
Project Sakura Wars will launch in Japan in Winter 2019. The project will be released worldwide in Spring 2020.
The confirmed voice cast includes:
- Clarice: Saori Hayami
- Hatsuho Shinonome: Maaya Uchida
- Seijūrō Kamiyama : Yōhei Azakami
- Sakura Amamiya: Ayane Sakura
- Azami Mochizuki: Hibiku Yamamura
- Anastasia Palma: Ayaka Fukuhara
Bleach creator Tite Kubo is providing the original character designs, while Jiro Ishii (Nine Hours, Nine Persons, Nine Doors, Under the Dog) is in charge of the story structure. Series composer Kohei Tanaka (Sakura Wars franchise, One Piece, Mobile Fighter G Gundam) is scoring the game’s soundtrack. Other staff members include:
- Script: Takaaki Suzuki (Girls und Panzer, Strike Witches)
- Setting and Scenario Summary: Takanobu Terada
- Development Director: Tetsuya Ootsubo
- Producer: Tetsu Kitano
- Character Visual Setting: Masashi Kudou
- Main Mechanical Designer: Mika Akitaka
- Executive Producer: Haruki Satomi
- Original Concept: Ohji Hiroi
Project Sakura Wars will be set twelve years after the events of Sakura Wars 5: So Long, My Love. In this new entry, the Combat Revues, which previously protected nations from evil while working incognito, are well known to all.
Indeed, the Great Combat Reveue World War is more of a global sporting event, in which the Combat Revues from across the globe gather in Japan’s Imperial Capital to compete in a tournament. These disparate groups then compete to determine which country’s kouma-crushing corps reigns supreme. By the time Project Sakura Wars begins, two such events have already taken place, and the nations are gathering in the Imperial capital for the third. What should be a peaceful event, though, suddenly takes a turn for the serious.
Sega’s email communication describes the story as:
The stage is set in a romanticized version of 1940s Imperial Tokyo. 10 years ago, a cataclysm resulted in the devastating loss of the Imperial Combat Revue of Tokyo, the capital’s global defense force operating out of the Imperial Theater. The theater has since fallen on hard times and risks closure. As captain of the new Tokyo revue, it’s up to you to mend the hearts of your troops and restore the Imperial Theater back to its former glory!
Project Sakura Wars was first revealed on April 14, 2018 at Sega Fes, and was originally tentatively slated to launch prior to March 31, 2019. On April 19, 2019, Sega Holdings President and CEO Haruki Satomi confirmed that the project will be “more than a game.”
A western release was not confirmed until March 29, though Japanese Asian releases were confirmed to be in the works.
On March 27, all-female theater troupe OSK Revue announced that they will host a new Sakura Wars musical in Kyoto. The production which will be an operatic adaptation of 2001’s Sakura Wars Kayou Show story The Sea God’s Villa.
Sakura Wars is an original project by Sega CS2 R&D (later Overworks) and Red Entertainment. Ohji Hiroi (Moeyo Ken, Far East of Eden), Satoru Akahori (Saber Marionette J, Martian Successor Nadesico), and Kosuke Fujishima (Ah! My Goddess, You’re Under Arrest!) are listed as the original creators of the franchise.
The first title appeared on the Sega Saturn in 1996. The initial entry, while released only in Japan at the time, was estimated to have a 200,000 lifetime sales goal. The title sold 205,270 units in its opening week, which was roughly 57% of the launch shipment. At the time, the title was seen as having the largest debut for a Sega title to date. It would go on to move 359,485 copies throughout the Saturn’s lifespan.
Since then, the title has gone on to spawn:
- Five main-line titles
- Fifteen spin-off games
- An anime TV series by Madhouse
- Five anime OVA series
- Seven manga and light novel adaptations
- Sixteen high-profile live stage shows
The final main-line title in the series, Sakura Wars V: So Long, My Love was released in North America by NIS America. The title is available on Sony’s PlayStation 2, as well as Nintendo Wii console.