Gloczus Releases Unlight In North America

Source: Gloczus

Gloczus announced that they released online game Unlight in North America. The series is currently as a Facebook App, which launched on May 28, 2015.

Unlight is a free-to-play title, with an item-based payment system.

Gloczus announced that they released online game Unlight in North America. The series is currently as a Facebook App, which launched on May 28, 2015.

Unlight is a free-to-play title, with an item-based payment system.

Immediate Release

Unlight Logo 001 - 20150601

2 million-user playing game in the world online card battle & role-playing game “Unlight” English version Finallly Comes to North America!

Unlight Key Visual 005 - 20150601TOKYO, Japan, June 1, 2015 ̶ Gloczus, a Japan-based company dedicated to high quality digital content, is thrilled to announce that 2 million-user playing game in the world, online card battle & roll-playing game “Unlight” developed by Techway will be launched on Facebook App in North America from May 28, 2015.

“Unlight” is an Facebook online browser game which has been developed in various languages and released in Japan, Taiwan, Korea, France and Thailand and 2 million fans play the game every day. As a Facebook application game, it is the most popular and highest sales.

[Unlight Information]

Genre : Online card battle & roll-playing game

Language : English

Platform : Facebook application

Price : Free to play and Item based payment


Official page:

Award : Web Page Game Gold Prize of Game Star 2014 in Taiwan

[Unlight Story]

“The Saint of Flame” in the Roaring Mountain is seekinga chance to revenge. She organizes an army together of dead warriors. The Saint of Flame is trying to gather dead warriorswho lost souls in the underworld. The Saint proceeds with the army to undertake the world she hates.

The story is based on the 18th century European imaginary world with the high technology.

The warriors lost souls with the tragic stories. They committed suicide or were assassinated, no matter they were royals, poor or outlaws. Now they are eager to relieve from their death. Will the Saint’s plan go as
 she thinks…?

[Unlight Key Points]

Double Elements – You can enjoy both elements of card game and roll-playing game! In card game, you can battle with another online player (Duel Mode) or CPU (Quest Mode).

Beautiful Graphics and various attractive characters – Each character has each story which will be unlocked by development of characters. Try to get premium cards in order to unlock and read characters’ mysterious stories.

[How to Play]

In the battle, “Attack” and “Defense” take turns in a determined order. You will use an action card to decide the character’s action of “Attack”, “Defense” or “Move”.

There are the numbers and effects on action cards; “Attack : Short Range (Sword)”, “Attack : Middle or Long Range (Gun)”, “Defense (Shield)”, “Move (Horse)” and “Skill Activation (Special)”. When you attack or defense, a player rolls dices at the number on the action cards, and the total amount on dices is the strength of your attack or defense. You can get stronger with some efforts even without paying.

[Popularity Ripple Effect to Cosplay]

In Unlight, over 50% of the players is female. Cosplay of the characters in fascinating and gorgeous costume is also a vital element of the popularity of the game. In Taiwan, a cosplay event specialized only for Unlight is held every month and costume is available in stores. It is also the best game in the Taiwanese cosplay world.

About Gloczus, Inc.

Gloczus, Inc., a company based in Tokyo Japan, was established in May, 2012, funded by Innovation Network Corporation of Japan (INCJ), a Public-Private Investment Fund whose mission from the Japanese Government is to create next generation industry, and NIFTY Corporation (NIFTY), one of Japan’s leading Internet Service Provider.

About the author

Samantha Ferreira

Samantha Ferreira is Anime Herald’s founder and editor-in-chief. A Rhode Island native, Samantha has been an anime fan since 1992, and an active member of the anime press since 2002, when she began working as a reviewer for Anime Dream. She launched Anime Herald in 2010, and continues to oversee its operations to this day. Outside of journalism, Samantha actively studies the history of the North American anime fandom and industry, with a particular focus on the 2000s anime boom and bust. She’s a huge fan of all things Sakura Wars, and maintains series fansite Combat Revue Review when she has free time available. When not in the Anime Herald Discord, Samantha can typically be found on Bluesky.

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